![]() Thankfully, the map does boast enough of a regular appearance to sustain an average city.Ĭompared to other vanilla maps in Cities: Skylines gameplay, Islands resembles Venice in terms of its general layout in the simulation game. Not only that, but connecting highways won’t allow players to wiggle with their road systems. However, players must understand that the location has difficulty sustaining a current to power a water plant. Another advantage would be a railway connection in one of the earliest tiles, allowing players to plot out a railway system early on. The map has enough raw materials across its areas, but maximizing them would encourage residential Cities: Skylines areas with American-style buildings closer to the cliffs since ore is located mainly in the plains. This would immediately give players visions of an industrial complex and a fishing focus near the shore, with a posh residential area to the cliffside. Featuring only a quarter of the map as a lake, Cliffside Bay lives up to its name as it features various hills and a high hill on the shore. ![]() Being a vanilla map in the original Cities: Skylines game, Cliffside Bay boasts one of the most straightforward layouts in the entire title. ![]()
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